Elemental Kingdoms Fanatic 0.0.5.4 released

Download the latest version here.

Changelog:

0.0.5.4
Improvements
– Your latest fight will now be automatically loaded when you reopen the application

Bugfixes
– Fixed issue where Fireball, Firewall and Firestorm (and their Quick Strike / Desperation equivalents) would always to their lowest possible damage

8 thoughts on “Elemental Kingdoms Fanatic 0.0.5.4 released”

    1. I can look into it, but I have no mac myself which means I cannot test it properly 🙁 I will probably make it webbased in the future – then you can also use it on your phone/tablet 🙂

  1. Hey, I am loving the simulator, but I think that there is a bug for the Dark Titan simulation. It happens when using a card with Guard. Titan hits for 1,000 with Curse and then 200/cards with Damnation. In the game, if the card with Guard cannot absorb all of the damage, the damage goes on to the hero. The sim seems to block it all. For example, if I am using an Ice Blademaster (1200 HP) and I have 3 cards in the field, the damage would be 1,000 (Curse) + 600 (Damnation). In this case, 400 damage should end up on my Hero. The sim is not applying that 400 damage to the hero. Thanks for the program!

    1. Good catch! I notice it as well. Left over damage is left for “other guards” to take it, but if nothing takes it, it kinda just disappears and doesn’t get applied to hero.

      I really do appreciate this program and the fact that you have a site up where we can speak with the creator is damn good as well. Keep up the good work! I use this program on a daily basis.

      I think I’ve seen an error, but I want to verify its existence first, except it’s hard to do so. I THINK I did more damage than my said max damage in the sim one time, but it happened on SK and it has to be that perfect line up. Not to mention SK dies in like 5 minutes so it’s tough to recreate the situation in game. If it ever does happen, I’ll let you know.

      DEBUG ElementalKingdoms.core.SkillExecutor: Executing skill Damnation 10 Always 2 HeroDamage 200
      DEBUG ElementalKingdoms.core.SkillExecutor: Hero damage
      DEBUG ElementalKingdoms.core.SkillExecutor: Dealing 800 damage to the hero
      DEBUG ElementalKingdoms.core.BattleUser: Guarding 800 dmg (130 hp left)
      DEBUG ElementalKingdoms.core.Battle: Santa’s helper L 10 HP 0/2005 A 535 has died
      DEBUG ElementalKingdoms.core.Battle: Defending card Santa’s helper died
      DEBUG ElementalKingdoms.core.BattleUser: 670 damage left for other guards

  2. Very nice work on the sim. Thanks for everything. Quick tip: Would be nice addition to the results if it listed run size and version automatically in results message. With lots of versions floating and people posting on line, hard to tell which is most accurate.

  3. Hello,
    I play on differents games very similar to EK. If you agree, i would like to adapt your simulator to these games, so i ask to you if i could have the source code of your simulator please.
    I point out this is for a personnel usage of course.
    Thanks

Comments are closed.