Magic Realms Fanatic (Formerly EK Fanatic) – 10.6.1718.708

Hi there, everyone!

I’m Nharzhool ( [DS] Spectre in Magic Realms).

I had the opportunity to continue the great work that Peppa had done on the fantastic Simulator application.

Peppa has since given me access to his site to post here, and you’ll find the latest versionĀ here.

Until I’ve had a chance to figure out how to update Peppa’s Github Repo with my changes, just comment bugs here and I’ll address them as soon as I can.

EDIT: The source code can be found here.

Change log since the last version posted here:

10.6.1718.708
– Added functionality for a few of the new skills: All condition-based skills (like the Judgement skills), Kotodama’s weird reincarnation thing, mass-silence,
– Added checks so that duplicate Demons aren’t found
– Set the Saved List to be sorted
– Set the Favourite Cards list to have Edit/Remove at the top
– Fixed server comms so that it now downloads the latest cards, runes, skills, and map data when you open the game

10.5.20817.688
– Downloaded latest Cards/Runes/Skills JSON files and added AffectValue2Helper3 variable to process the card-based conditional skills.
– Added some checks to process skills containing percentages.

10.5.20817.688
– Fixed server communicator to retrieve the image files from the new server, and added the Disunity application to process them properly
– Fixed the craze glitch calculations
– Updated single battle and replay battle form to show the entire deck
– updated for all of the new cards
– Updated Hydra deck list for the new card names
– Implemented Sacred Spring Skill
– Updated skills to take into account to new way Immunity is handled (Resurrection and healing)
– Implemented manual checks for Cloris and Gemini summon skills since the AffectValue doesn’t correctly reflect the appropriate cards
– Implemented Conjurer Skill

 

2 thoughts on “Magic Realms Fanatic (Formerly EK Fanatic) – 10.6.1718.708”

  1. Hi Narzhool [(DS Spectre)] Thank you for updating and carrying on the work of Peppa84!! You have done a massive favour for the community of Magic Realms by releasing this code!! We at UkHazard have been using our own updated version of the sim thanks to our beloved leader Crittzz and his progamming wizardry!!! maybe you and him can help each other with your task at hand? (Sorry Critters!!!) I’m afraid i have a few questions though (more will come from me in the future!!!)
    1st : Will this service your providing ever become chargeble?

    2nd: Seeing as the ability Paradox is in the sim already, will you update the reaching Level 135 reward card Gemini with the Paradox ability?

    3rd : Will you be implementing all the other level reward cards with their special abilities (Tendril Dragon with Wicked Leech 10) etc?

    4 : Will the code continue to be open sourced?

    Thank you again for doing what i feel Magic Realms should be doing!!! Best Regards from your fellow Magic Realming nerd, [UkH]Silverfox

    1. Hey, Silverfox.

      Thanks for the kind words. Peppa was kind enough to grant me access to his latest source code so I could keep working on it. I’ll be interested to know what Crittzz has done too. I’ll quickly answer those questions:

      1: No

      2 & 3: Just add a level 15 Gemini, tick the box to show all skills, and select Paradox. The same for Tendril Dragon. I’ll think about hard-coding the reward cards into the Favourites list in the next one.

      4: Yes. It appears that Peppa will be joining Dark Souls so we’ll probably take turns doing updates, but the code will be posted to Peppa’s BitBucket repo (I’ve already committed the latest update).

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