Magic Realms Fanatic (Formerly EK Fanatic) – 10.6.1718.708

Hi there, everyone!

I’m Nharzhool ( [DS] Spectre in Magic Realms).

I had the opportunity to continue the great work that Peppa had done on the fantastic Simulator application.

Peppa has since given me access to his site to post here, and you’ll find the latest versionĀ here.

Until I’ve had a chance to figure out how to update Peppa’s Github Repo with my changes, just comment bugs here and I’ll address them as soon as I can.

EDIT: The source code can be found here.

Change log since the last version posted here:

10.6.1718.708
– Added functionality for a few of the new skills: All condition-based skills (like the Judgement skills), Kotodama’s weird reincarnation thing, mass-silence,
– Added checks so that duplicate Demons aren’t found
– Set the Saved List to be sorted
– Set the Favourite Cards list to have Edit/Remove at the top
– Fixed server comms so that it now downloads the latest cards, runes, skills, and map data when you open the game

10.5.20817.688
– Downloaded latest Cards/Runes/Skills JSON files and added AffectValue2Helper3 variable to process the card-based conditional skills.
– Added some checks to process skills containing percentages.

10.5.20817.688
– Fixed server communicator to retrieve the image files from the new server, and added the Disunity application to process them properly
– Fixed the craze glitch calculations
– Updated single battle and replay battle form to show the entire deck
– updated for all of the new cards
– Updated Hydra deck list for the new card names
– Implemented Sacred Spring Skill
– Updated skills to take into account to new way Immunity is handled (Resurrection and healing)
– Implemented manual checks for Cloris and Gemini summon skills since the AffectValue doesn’t correctly reflect the appropriate cards
– Implemented Conjurer Skill

 

Elemental Kingdoms Fanatic 0.0.10.2 released

Download the latest version here. Report issues over here. Do you wish to contribute? The source code is available here.

Changelog:

New
– Skills implemented: Earthquake (, Diana’s Touch, Spell Reduction, Extinction

Bugfixes
– Fixed issue where Healing would pick the target with the lowest current HP instead of most HP lost
– Fixed crash due to Gemini summoning itself over and over
– Fixed issue with own cards dying during handling of Death Whisper skills

Elemental Kingdoms Fanatic 0.0.10.1 released

Download the latest version here. Report issues over here. Do you wish to contribute? The source code is available here.

Changelog:

New
– Display fight progress when doing multi battles
– Preemptive Strike and Death Whisper skills are now handled
– Skills implemented: Banish, Mana Puncture / Mana Break, Fatal Poison (and Hypervenom), Melting, Electrocution, Spell Mark / Magic Arrays

Improvements
– Updated version communicated to the EK servers to 1.8.0

Elemental Kingdoms Fanatic 0.0.10.0 released

Download the latest version here. Report issues over here. Do you wish to contribute? The source code is available here.

Changelog:

New
– Added Quick Edit feature. Opens a text editor to edit your deck.

QuickEdit
– Added buttons to display latest replays

Bugfixes
– Fixed issue where some new skills like Tundra Formation would prevent the program from loading
– Silence glitch removed (since it is fixed ingame)
– Silence is now removed after the card’s attack instead of the next turn

Elemental Kingdoms Fanatic 0.0.9.7 released

Download the latest version here. Report issues over here. Do you wish to contribute? The source code is available here.

Changelog:

New
– You can mark a card as Favourite. Favourite cards will be added to the right-mouse menu when you click on a card in the editor so you can easily add this card.
fav_star_icon
fav_pick_card

– Following skills have been implemented: Break Ice, Caesar’s Strike, Cold Blood and Summon Weapon (which means Brutal Claw is now also working)

Improvements
– Display card wait time in the card searcher
– Added Treasure Goblin to Elemental War menu for convenience

Bugfixes
– Fixes issue loading EW decks where Sacred Flame as evolve skill would not be recognized
– Fixed issue where you could only click on one of the evolve food cards to navigate to that card
– Fixed small rounding issue with MPM

Tech
– Retargeted solution to use .NET 4.0 instead of 4.5 for better compatibility with Windows XP and EK Unleashed