Elemental Kingdoms Fanatic 0.0.9.6 released

Download the latest version here. Report issues over here. Do you wish to contribute? The source code is available here.

Changelog:

New
– Implemented Blind / Flash
– Implemented Wicked Leech glitch
– Added Elemental War decks: Abhorrent Gargoyle, Arbiter of War, Azula, Christmas Treant, Fire Gorilla, Fire Kirin, Flame Empress, Goblin Engineer, Goddess of Order, Moss Dragon, Prince of the Forest, Taiga Archon, Thunder Dragon

Improvements
– Made simulations up to 40% faster
– Decks making use of the craze glitch will run about 10% faster
– Added tooltips to cards on the battlefield
– Added tooltips to skills in the card searcher to display the skill description
– Always determine the attacker based on the initiative value (player hp + card hp + card attack)
– Adjusted console FoH output

Bugfixes
– Fixed issue where Force skill would only eat one craze, even if more were added in previous rounds
– Fixed issue where a summoned card which is part of skill with 2 summon creatures would enter the battlefield when the other one of is already there (due to the summoner getting resurrected for example)
– Fixed issue with triple skills (like Acrobatics)
– Fixed issue #16 where tooltips are not properly updated when cards are removed from the deck
– Fixed issue where Divine Plea would not trigger on some new debuffs

9 thoughts on “Elemental Kingdoms Fanatic 0.0.9.6 released”

    1. You could already create a deck containing the Treasure Goblin – you would just need to check the ‘other’ box in the card searcher. I just released an update where the treasure goblin is available in the Elemental War menu though.

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